Overview
Creates a low-poly cone model. It is a base primitive for tower roofs,
coniferous trees, and pointed hats. Automatic UVs include named body and bottom
regions.
Usage tips
- The go-to combination is to place it on top of
model_cylinderto form a tower. Use the Model placement system to position and combine the parts. - A low segment count with flat shading gives it a low-poly character. Four sides
can also serve as a pyramid, though
model_pyramidprovides a dedicated version. - Disable the bottom cap when placing it on the ground to save invisible polygons.
Related nodes
model_pyramid— dedicated square-pyramid versionmodel_cylinder— the matching tower bodymodel_set_material/model_render/model_gltf_export— standard workflowsolid_cone— the same shape in the pixel-art image workflow