Overview
Creates a donut-shaped torus. It is the basic primitive for any ring with an opening, including finger rings, swim rings, well rims, and planetary rings.
- Coordinate system: z-up (x right, y back, z up). Sizes are in units and are
converted to pixels by
pixels_per_unitduring rendering.
Usage tips
- Understand the two radii:
major_radiuscontrols the overall ring size, measured from the center to the center of the tube;minor_radiuscontrols tube thickness. Move minor closer to major for a thick donut. - The torus is generated horizontally in the xy plane. Stand it up 90 degrees with
solid_transformfor a vertical ring such as a hoop or frame. - Half a torus becomes a handle or arch. Intersect it with
solid_boxusingsolid_intersectto cut it into a semicircle.
Related nodes
solid_transform— stand it up or tilt itsolid_intersect/solid_subtract— cut away part of itsolid_render— convert it to pixel artsolid_sphere— combine it with a sphere, for example in a jeweled ring
Examples
Use it for rings, swim rings, and well rims.