Overview
Rotates a 2D profile to create a polygon surface of revolution, like using a
potter's wheel. Generate rotationally symmetric props such as pots, bottles,
pillars, and lamps from one half-profile path. This is the Model counterpart to
solid_revolve.
Usage tips
- Draw a half-profile: for a pot, draw one vertical half of its silhouette. Every indentation and bulge in the path becomes part of the 3D form.
LeftEdgeis the standard half-profile mode.Centeruses the positive-x half of the closed silhouette, so mirrored halves do not become duplicate faces.- For a hollow form with
CustomX, draw the profile to the right of the axis. A profile entirely left of the selected axis is rejected as a signed-profile error. - Inner walls and reversed path winding still receive outward-facing normals based on the contour interior.
- Limit the radial segment count to 6–8 for a low-poly shape. Combined with flat shading, this creates the characteristic look.
- The radial UVs make it easy to apply horizontally wrapped textures such as bands or wood grain.
Related nodes
solid_revolve— equivalent in the pixel-art image workflowmodel_extrude— extrusion version for plate-like formsbezier_path— draws the source profilemodel_set_material/model_gltf_export— standard workflow