Yotsuba Games

Coordinates

Generates coordinate maps such as UV, X, Y, or distance

intermediate
Since P00

Output Ports

Image

Image output from Coordinates.

Image

Parameters

NameTypeDefaultDescription
ModeEnum`UV`Controls the mode setting for Coordinates.
WidthInt`64`Width of the generated image
HeightInt`64`Height of the generated image
Center XFloat`0.5`Controls the center x setting for Coordinates.
Center YFloat`0.5`Controls the center y setting for Coordinates.

Overview

Generates coordinate maps such as UV, X, Y, or distance

Inputs and Outputs

Output Ports

  • Image Image: Image output from Coordinates.

Key Parameters

NameTypeDefaultDescription
ModeEnum`UV`Controls the mode setting for Coordinates.
WidthInt`64`Width of the generated image
HeightInt`64`Height of the generated image
Center XFloat`0.5`Controls the center x setting for Coordinates.
Center YFloat`0.5`Controls the center y setting for Coordinates.

When to Use

Use Coordinates when you need this operation to remain explicit, reusable, and easy to tune inside a PixPipeline node graph.

Notes

Connect compatible data types and preview the result while tuning this node. Parameter names and port names follow the PixPipeline UI.

Coordinates β€” PixPipeline Node Reference