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Tile Preview

tile_preview

Repeat one image or a list of images to check seamless tiling.

Reviewed
Guide available
The node name and summary are available in English. Port, parameter, and article details are currently shown in Japanese.

Input Ports

NameTypeDescription
ē”»åƒ
input
Image
å˜ä½“ć§äø¦ć¹ć¦ē¢ŗčŖć™ć‚‹å…ƒē”»åƒć§ć™ć€‚
ē”»åƒäø€č¦§
images
List<Image>
č¤‡ę•°ć®ē”»åƒćƒćƒŖć‚Øćƒ¼ć‚·ćƒ§ćƒ³ć‚’ć€ć‚æć‚¤ćƒŖćƒ³ć‚°ē¢ŗčŖē”Øć‚³ćƒ³ć‚æć‚Æćƒˆć‚·ćƒ¼ćƒˆć«ć—ć¾ć™ć€‚

Output Ports

NameTypeDescription
ē”»åƒ
output
Image
å…„åŠ›ē”»åƒć‚’äø¦ć¹ćŸē¢ŗčŖē”Øē”»åƒć§ć™ć€‚

Parameters

NameTypeDefaultRangeDescription / Options
横の数
repeat_x
Int
31–16

ęØŖę–¹å‘ć«ä½•ęžšäø¦ć¹ć‚‹ć‹ć§ć™ć€‚

縦の数
repeat_y
Int
31–16

ēø¦ę–¹å‘ć«ä½•ęžšäø¦ć¹ć‚‹ć‹ć§ć™ć€‚

X恚悉恗
offset_x
Int
0-4096–4096

äø¦ć¹ć‚‹å‰ć«ęØŖę–¹å‘ćøćšć‚‰ć™é‡ć§ć™ć€‚ē¶™ćŽē›®ć®ä½ē½®ć‚’å¤‰ćˆć¦ē¢ŗčŖć§ćć¾ć™ć€‚

Y恚悉恗
offset_y
Int
0-4096–4096

äø¦ć¹ć‚‹å‰ć«ēø¦ę–¹å‘ćøćšć‚‰ć™é‡ć§ć™ć€‚ē¶™ćŽē›®ć®ä½ē½®ć‚’å¤‰ćˆć¦ē¢ŗčŖć§ćć¾ć™ć€‚

äø€č¦§ć®åˆ—ę•°
batch_columns
Int
41–16

ē”»åƒäø€č¦§ć‚’ęŽ„ē¶šć—ćŸę™‚ć®ć‚³ćƒ³ć‚æć‚Æćƒˆć‚·ćƒ¼ćƒˆåˆ—ę•°ć§ć™ć€‚

äø€č¦§ć®é–“éš”
batch_gap
Int
20–64

ćƒćƒŖć‚Øćƒ¼ć‚·ćƒ§ćƒ³åˆ„ćƒ—ćƒ¬ćƒ“ćƒ„ćƒ¼ć®é–“ć«å…„ć‚Œć‚‹é€ę˜Žćƒ”ć‚Æć‚»ćƒ«ę•°ć§ć™ć€‚

Overview

Arranges an image in a grid to check how it connects as a tile. It keeps the otherwise hard-to-see result of tiling visible directly in the graph while you create a seamless texture.

Usage tips

  • Keep this connected throughout tile-asset production. Send both the source image and Tile Preview to previews, then check the seams and pattern imbalance after every edit.
  • 3Ɨ3 (the default) is the basic check. Larger grids (4Ɨ4 or more) expose bias in pattern periodicity.
  • Pass a list to the images input to create a contact sheet of variants (for example, compare tile candidates generated with seed_range).
  • This node is for inspection. Export the source image as the final asset.

Related nodes

  • wrap_offset — move seams to the center for close inspection
  • noise_generate / region_cells — sources that support looping through wrap settings
  • seed_range — combine with variant comparison

Where it helps

  • Arrange an image in a 2Ɨ2 / 3Ɨ3 grid and check whether seams are visible.
  • Move seams into the image with offset_x / offset_y and inspect them where they are easier to fix.
  • Use it as the final confirmation preview before exporting the completed image.

Technical details

The output dimensions are input width Ɨ repeat_x by input height Ɨ repeat_y. Each output pixel is fetched by taking its input-image coordinates modulo the input dimensions.

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Tile Preview — PixPipeline Node Reference