Overview
Supplies one string as a constant. Use it for text sent to pixel-text rendering
(text_rasterize) or as input to a node that accepts strings such as filenames
and labels.
Usage tips
- The go-to destinations are
text_rasterize/text_layout(draw pixel text). Keeping the text in this separate node makes replacement and variant creation easier. - It also centralizes a string used in several places.
Related nodes
text_rasterize/text_layoutβ draw the stringtext_outlineβ outlined textfloat_input/int_inputβ numeric constant nodes
Technical details
- A constant / controller node of type
Text - Connects directly to the
textinput ofText Rasterize
Examples
[Text Input] -> [Text Rasterize] -> [Preview]