Yotsuba Games

Text Animate By Glyph

Applies staggered per-glyph translate, scale, opacity, wave, and bounce animation

intermediate
Since P00

Input Ports

Layout

Layout input for Text Animate By Glyph.

`TextLayout`

Output Ports

Layout

Layout output from Text Animate By Glyph.

`TextLayout`

Parameters

NameTypeDefaultDescription
Progress`Float``1.0`Controls the progress setting for Text Animate By Glyph.
First Character`Int``0`Controls the first character setting for Text Animate By Glyph.
Last Character`Int``4096`Controls the last character setting for Text Animate By Glyph.
Reverse`Bool``false`Controls the reverse setting for Text Animate By Glyph.
Per-Character Delay`Float``0.0`Controls the per character delay setting for Text Animate By Glyph.
Start X Offset`Float``0.0`Controls the start x offset setting for Text Animate By Glyph.
Start Y Offset`Float``0.0`Controls the start y offset setting for Text Animate By Glyph.
Start Scale`Float``1.0`Controls the start scale setting for Text Animate By Glyph.
Start Opacity`Float``1.0`Controls the start opacity setting for Text Animate By Glyph.
Wave Height`Float``0.0`Controls the wave height setting for Text Animate By Glyph.
Wave Cycles`Float``1.0`Controls the wave cycles setting for Text Animate By Glyph.
Bounce Height`Float``0.0`Controls the bounce height setting for Text Animate By Glyph.

Overview

Applies staggered per-glyph translate, scale, opacity, wave, and bounce animation

Inputs and Outputs

Input Ports

  • Layout `TextLayout`: Layout input for Text Animate By Glyph.

Output Ports

  • Layout `TextLayout`: Layout output from Text Animate By Glyph.

Key Parameters

NameTypeDefaultDescription
Progress`Float``1.0`Controls the progress setting for Text Animate By Glyph.
First Character`Int``0`Controls the first character setting for Text Animate By Glyph.
Last Character`Int``4096`Controls the last character setting for Text Animate By Glyph.
Reverse`Bool``false`Controls the reverse setting for Text Animate By Glyph.
Per-Character Delay`Float``0.0`Controls the per character delay setting for Text Animate By Glyph.
Start X Offset`Float``0.0`Controls the start x offset setting for Text Animate By Glyph.
Start Y Offset`Float``0.0`Controls the start y offset setting for Text Animate By Glyph.
Start Scale`Float``1.0`Controls the start scale setting for Text Animate By Glyph.
Start Opacity`Float``1.0`Controls the start opacity setting for Text Animate By Glyph.
Wave Height`Float``0.0`Controls the wave height setting for Text Animate By Glyph.
Wave Cycles`Float``1.0`Controls the wave cycles setting for Text Animate By Glyph.
Bounce Height`Float``0.0`Controls the bounce height setting for Text Animate By Glyph.

Tips

  • Preview the result and adjust the Text Animate By Glyph settings as needed.
  • Preview the result and adjust the Text Animate By Glyph settings as needed.
  • Preview the result and adjust the Text Animate By Glyph settings as needed.
  • Preview the result and adjust the Text Animate By Glyph settings as needed.
  • Preview the result and adjust the Text Animate By Glyph settings as needed.
  • Preview the result and adjust the Text Animate By Glyph settings as needed.
  • Preview the result and adjust the Text Animate By Glyph settings as needed.

When to Use

Use Text Animate By Glyph when you need this operation to remain explicit, reusable, and easy to tune inside a PixPipeline node graph.

Notes

Connect compatible data types and preview the result while tuning this node. Parameter names and port names follow the PixPipeline UI.

πŸ’‘ Tips

  • β€’Preview the result and adjust the Text Animate By Glyph settings as needed.
  • β€’Preview the result and adjust the Text Animate By Glyph settings as needed.
  • β€’Preview the result and adjust the Text Animate By Glyph settings as needed.
  • β€’Preview the result and adjust the Text Animate By Glyph settings as needed.
  • β€’Preview the result and adjust the Text Animate By Glyph settings as needed.
  • β€’Preview the result and adjust the Text Animate By Glyph settings as needed.
  • β€’Preview the result and adjust the Text Animate By Glyph settings as needed.

Related Nodes

text-input
text-layout
preview
Text Animate By Glyph β€” PixPipeline Node Reference