Overview
A wiring "switch" or circuit breaker. When turned off, it makes the downstream end behave exactly as if that wire were unconnected. Use it to disable an effect temporarily or to create blinking driven by a waveform.
Usage tips
- It is convenient for comparisons while working. Insert it midway through an effect
chain and toggle
enabledto compare the processing on and off with one click. - Promote
enabledto an input pin 📌 and connectmotion (Blink)+compareto make a layer disappear and reappear at regular intervals. - Unlike
switch, which selects A or B and always outputs something, Gate either passes or stops a value and treats a stopped value as unconnected. Use Switch when you need a fallback value.
Common pitfalls
- Turning it off causes a downstream error: stopping a wire connected to a
required downstream input intentionally produces an unconnected-input error. Use
switchwhen you need a different value while off.
Related nodes
switch— choose between two values instead of stopping the connectioncompare/motion— create a condition that drives blinkingexpression_bool— control on/off state with a compound condition