Yotsuba Games

Segment Unpack

Decompose a Bezier segment (Map) into coordinate values. Promote outputs as needed.

intermediate
Since P00

Input Ports

Segment

Segment input for Segment Unpack.

Map

Parameters

NameTypeDefaultDescription
P0 XIntStart point X coordinateStart point X coordinate
P0 YIntStart point Y coordinateStart point Y coordinate
CP1 XIntControl point 1 X coordinateControl point 1 X coordinate
CP1 YIntControl point 1 Y coordinateControl point 1 Y coordinate
CP2 XIntControl point 2 X coordinateControl point 2 X coordinate
CP2 YIntControl point 2 Y coordinateControl point 2 Y coordinate
P3 XIntEnd point X coordinateEnd point X coordinate
P3 YIntEnd point Y coordinateEnd point Y coordinate

Overview

Decompose a Bezier segment (Map) into coordinate values. Promote outputs as needed.

Inputs and Outputs

Input Ports

  • Segment Map: Segment input for Segment Unpack.

Key Parameters

NameTypeDefaultDescription
P0 XIntStart point X coordinateStart point X coordinate
P0 YIntStart point Y coordinateStart point Y coordinate
CP1 XIntControl point 1 X coordinateControl point 1 X coordinate
CP1 YIntControl point 1 Y coordinateControl point 1 Y coordinate
CP2 XIntControl point 2 X coordinateControl point 2 X coordinate
CP2 YIntControl point 2 Y coordinateControl point 2 Y coordinate
P3 XIntEnd point X coordinateEnd point X coordinate
P3 YIntEnd point Y coordinateEnd point Y coordinate

When to Use

Use Segment Unpack when you need this operation to remain explicit, reusable, and easy to tune inside a PixPipeline node graph.

Notes

Connect compatible data types and preview the result while tuning this node. Parameter names and port names follow the PixPipeline UI.

Segment Unpack — PixPipeline Node Reference