Yotsuba Games

Sawtooth Wave

Generates a sawtooth wave signal from input value

intermediate
Since P00

Input Ports

Input

Input input for Sawtooth Wave.

Float

Output Ports

Output

Sawtooth wave output value

Float

Parameters

NameTypeDefaultDescription
FrequencyFloat1.0Number of wave repetitions
AmplitudeFloat1.0Peak wave amplitude
PhaseFloat0.0Phase offset
OffsetFloat0.0Vertical offset

Overview

Generates a sawtooth wave signal from input value

Inputs and Outputs

Input Ports

  • Input Float: Input input for Sawtooth Wave.

Output Ports

  • Output Float: Sawtooth wave output value

Key Parameters

NameTypeDefaultDescription
FrequencyFloat1.0Number of wave repetitions
AmplitudeFloat1.0Peak wave amplitude
PhaseFloat0.0Phase offset
OffsetFloat0.0Vertical offset

When to Use

Use Sawtooth Wave when you need this operation to remain explicit, reusable, and easy to tune inside a PixPipeline node graph.

Notes

Connect compatible data types and preview the result while tuning this node. Parameter names and port names follow the PixPipeline UI.

Sawtooth Wave — PixPipeline Node Reference