Yotsuba Games
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Guide

Image Input & Output

Loading

  • Image Load (image_load) — brings PNGs and other external images into the graph
  • Aseprite files (.ase/.aseprite) are read layer-by-layer and frame-by-frame with the nodes in the Aseprite category

Exporting

  • Preview/output nodes save results as PNG
  • For unsaved projects the default export destination is projects/exports/images/ (audio goes to exports/audio/)

Batch export

  • Batch Export (batch_export) and friends write whole sets of outputs in one go
  • Nodes that write files are "side-effect nodes" that run on every evaluation — build your graph with save_mode disabled and enable it only when you are ready to write

Automated exports

  • Launching with --headless opens a project, evaluates it, and runs the export nodes automatically (→ 12 AI Integration)
Image Input & Output — PixPipeline User Guide